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Evolved

You can use these CyberEvolved types in your games. There are currently 29.

Since this site's redesign, the links below are off-site to material on other CyberGen sites. A zip file containing all the pages below is in the pipeline but *certain* people will probably object to this, so it may not happen.

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Evolved Type Description
By Patrick W Morgan
Wraiths Reconnaissance and Secret Agents of Evolution
By David Knudsen
Shifters Tinmen of sorts, with a powerful twist
By Kage Ichiban
Clerics Super-healing cyber-medics
From Alternate Realities
Shadows Masters of Illusion
Needlers Long-range Combatants
Sentinels Super-sensory beings
Stalkers Hunters and Assassins
Physicians Biological Tinkerers
Tanks Walking Indestructibility
From the Grouvre
Tinman Nanotech engineered superhumans
Alchemist Assemblers & creators of the nanotech age
Scanner Mind scanners & psionics
Bolter Lightning throwers and electro-blasters
Jammer Sonic manipulators and expert audio mimics
Scout Infiltration experts and information gatherers
From D. Maple's CyberGen site
True Sport Nanotech engineered superwarriors
Oracles Chaos theorists predicting the future
Shamans Walking factories of nanotech surgeons
Crow Unstoppable warriors of the Revolution
From the CyberStuff Sanctum
Hydras Tentacled Teens
Icemen Capacitor Kids
Specters Invisible Intrudors
Dragons Heat Resistent Humans
Spyders Reconnaissance & Espionage Specialists (by Wyldsong)
Golems Powerful Punks
Sages Mental Memory Banks
Swamis Superb Self Control
From CyberGeneration 2040
Darkwalker Expert Survivalists
Merman Mermaids with a twist
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